
| |
The graphics component is probably one of the most interesting and certainly
the most developed component of the library. Wrapping DirectDraw, the library
allows you to create many surfaces of different sizes and perform
interesting operations on them and between them.
| class |
DirectDrawObject |
| header file |
gs_directdraw.h |
| singleton |
yes |
| This object is used to initialize the
DirectDraw environment. If you plan to use graphics in your application,
you must instantiate this object and create it properly. |
|